![]() Rage Main article: Rage The creature does increasingly more damage the longer it attacks the same target. The amount is typical the building's cost times the building's current life point (health) percentage. Looter When the creature attacks a building, some of that building's original power is taken away and transferred to the creature's owner. Linked Fire is enabled when the creature is not attacking, instead diverting its attack potential to the friendly unit, thereby boosting the friendly unit's attack. Life Stealer Some of the damage dealt by the unit will be added to its life points Linked Fire The creature can link fire with other creatures with this ability. Instability The creature loses life points periodically. Hardened Skin The creature takes 50% less from ranged and magical attacks. Earth Dive While moving around, the creature takes less damage and knocks back small and medium units dealing additional damage to ground units in target area. Crippling The creature causes attacked targets to move slowly for a short duration. This energy can be used to enable effects like summoning creatures, special attacks, healing, etc. Corpse Gathering The creature harvests energy from the souls of nearby corpses equal to their former maximum life points. Abilities Overview Common Passive Abilities įollowing is a list of common passive abilities with a short description.Ĭharge The creature charges at enemies at a high speed.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |